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Stick Grenade

This is a stick grenade from an earlier school project that I decided to push a bit further. The assignment from the start was around 2 weeks halftime, and the retexturing took me around 2 days. My aim with this project was to practice texturing a realistic prop and learn more about Substance Painter.

Modeling and UVs in Blender, highpoly in Zbrush, baking and texturing in Substance Painter and rendered in Unreal Engine.

Tris count: 3998
Texture size - 2048 px